[Addon] Material Preview (Blender 2.9-4.0+)
Description
Have you ever thought about how cool it would be to switch between base color, metallic, roughness and normal map with one button on all selected objects?
All you need is a bsdf node and the corresponding nodes connected to it
This works on procedural materials too.
The main thing is that the bsdf node should be one and located at the very end of the node tree before output
Also in this addon there are several more cool features, such as a procedural checker map, random colors for all materials, texture reduction, reload textures and searching for them by name, followed by displaying
You can read more about the Material Preview addon in the documentation
Before starting work
You need a complete material based on the BSDF node
If the required connection is missing, you will see a warning. Don’t worry, everything is fine, you just need to connect the appropriate node
Menu location
In order for the menu to appear, you need to select any object
Where is the menu?
Display in Material Preview mode
Display render preview
Release Notes
Icons
connects BSDF node to output
connects base color to output
connects roughness to output
connects metallnes to output
connects normal map node to output
flip Normal Map Green channe
show procedural checker map
set Random Color for each materials
connect the selected UVmap to all textures
1-5 selected by number UV map is connected
0 - cleans up region selected the UV map
1-5 selected by number UV map is connected
0 - cleans up region selected the UV map
connect the texture to the selected name
Reduces resolution of textures for selected objects by 2 times (does not save them)
Reload Image
LMB - reload image for selected objects
Shift+LMB - reload all image in scene
Release Notes
1.2
Added a random color button for each material
Added reduction of textures on selected objects x 2
Added the ability to reload textures only for the selected object
1.1
Set brightness of Base Color, Roughness, Metallic viewer to compensate for Film and CM exposure
Added more information when there is an error when the color, roughness or metallic is not connected
1.0
Release Version